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Super Mario Galaxy
About this item
- For 1 to 2 players
- Perform mind-bending, low-gravity jumps across wild alien terrain
- Players can run, jump, and battle enemies as they explore the many planets
- Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy
- Press buttons, swing the Wii Remote and Nunchuk controllers, and use the Wii Remote to point at and drag things on-screen
- Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy
- Players can run, jump, and battle enemies as they explore the many planets
- Press buttons, swing the Wii Remote and Nunchuk controllers, and use the Wii Remote to point at and drag things on-screen
- Perform mind-bending, low-gravity jumps across wild alien terrain
- For 1 to 2 players
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Product information
ASIN | B000FQ9QVI |
---|---|
Release date | November 12, 2007 |
Customer Reviews |
4.6 out of 5 stars |
Best Sellers Rank | #13,973 in Video Games (See Top 100 in Video Games) #112 in Wii Games |
Product Dimensions | 7.5 x 5.25 x 0.5 inches; 3.2 ounces |
Type of item | Video Game |
Language | English |
Rated | Everyone |
Item model number | 002101.002 |
Is Discontinued By Manufacturer | No |
Item Weight | 3.2 ounces |
Manufacturer | Nintendo |
Date First Available | May 23, 2006 |
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Product Description
As always with any Nintendo game console, the first Super Mario game is one of the defining experiences on the system. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy. When some creature escapes into space with Princess Peach, Mario gives chase, exploring bizarre planets all across the galaxy. Since he's in space, Mario can perform mind-bending jumps unlike anything he’s done before. He'll also have a wealth of new moves that are all based around tilting, pointing and shaking the Wii Remote.
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Super Mario Galaxy - Trailer
Merchant Video
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#thisorthat The Greatest Mario Game EVER Released!!!
Jakeb Livengood
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#thisorthat Mario Free Roam: 1st Gen OR 2nd Gen? WELL...
Jakeb Livengood
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the game entertaining and enjoyable. They say it's relatively easy to progress through the game. They also appreciate the vibrant colors and impressive sound. Customers say the quality of the game is top notch. They are happy with condition, and value. However, some customers differ on performance and controls.
AI-generated from the text of customer reviews
Customers find the game fun, enjoyable, and awesome. They also say it's a great innovative game with fresh, new gameplay. Customers also say the game is perfect for kids and rejuvenating for adults. They mention that the enemies are typical of Mario games and the boss fights are actually easier.
"...It was amazing and kept me entertained...." Read more
"...Despite the inconsistency of the controls, it’s still a fun game to play. Recommended for Wii enthusiasts." Read more
"...The enemies are typical of Mario games, and the boss fights were actually easier. The boss finale was much easier than 64...." Read more
"First off, let me recommend Super Mario Galaxy as a very fun game...." Read more
Customers find the playability of the video game to be easy. They mention the mini puzzles are not hard, and the other tasks are fairly challenging. They also say the game is fresh and innovative, and great for any age. Customers also mention that the game has some challenge, but is not overly difficult to 100%.
"...Mario Galaxy is a work of art. That's right, a work of art. The graphics aren't realistic like the graphics from Crysis, and I'm glad they aren't...." Read more
"...game actually reminds me of Donkey Kong Country: it's relatively easy to complete each level, but if you want to find the secrets it gets much much..." Read more
"...just to get to the dam levels, the camera is better, the levels are more challenging from the get-go and are very creative. Less fluff and more FUN...." Read more
"...Some of the early levels seemed a little too easy, and a very few of the levels border on annoying and thus won't be high on my revisit list..." Read more
Customers find the graphics in the game fantastic, impressive, and vibrant. They also appreciate the charming, colorful, and 3D quality of the game. Overall, customers describe the game as classy and enthralling.
"...Recommended for Wii enthusiasts." Read more
"...The first thing you'll notice are the vibrant colors. Mario 64 looks dull and flat compared to Galaxy. Mario has never looked better...." Read more
"...The sound effects, controls, music, and graphics are all extraordinary and a tribute to the people that worked on this game. No detail was left out...." Read more
"...create some satisfaction in completing certain challenges, some of which are quite good...." Read more
Customers like the quality of the game. They say it's the best product they have played so far, with top-notch graphics. Some say the game is different, with lots of planets to conquer and some unusual vantage.
"...I just picked this up and had a chance to play through the game. It was amazing and kept me entertained...." Read more
"...The Mario Galaxy is fun, is diferent (you have to pla 360 degrees screen), have a complete way to confront your enemies and the obstacules that are..." Read more
"...What I got was a perfect CD, with all the packaging and booklets, as if I bought it new. The CD was immaculate....in fact it looks brand new...." Read more
"...The only thing you need to do is play this masterpiece. Everything is top notch and it's super fun. Don't miss it!Graphics 10/10...." Read more
Customers like the condition of the video game software. They say it was just as described, in excellent condition, and in good shape. Some customers also mention that the quality and packaging was awesome. Overall, customers say the product is good and meets their expectations.
"...Mario never disappoints! On time delivery and great quality item." Read more
"...And although the gameplay was fresh, new and the "galaxies" were diverse, I personally did not appreciate some aspects of the game...." Read more
"...an interesting story, cool mechanics, and overall a lot of new and classic Mario components...." Read more
"Came with everything and disk was in perfect condition. Nothing wrong with the game so far. I recommend this seller!" Read more
Customers find the video game worth the purchase, with great replay value. They say it's a good product for the price, and will keep them hooked. Customers also say the game is well-rounded and has a decent amount of development and production value.
"...Conclusion: This game will keep you hooked. All of the levels (galaxies) are a blast...." Read more
"...Overall, this is a well-rounded game that isn't too addictive nor too boring. If you have a Wii, get this game!" Read more
"This game is simply great, and extremely addictive. This game is very fitting for all age groups and can be a challenge to all...." Read more
"...It has fantastic graphics, imaginative worlds, and good replay value...." Read more
Customers are mixed about the performance of the video game. Some mention that it works great, while others say that it never worked.
"Works perfectly and no scratches I’m happy!" Read more
"...It was too easy and jumping from tiny planet to tiny planet was just unfulfilling. It was very linear and hardly required any exploring...." Read more
"...the rules of gravity often plays a big role in Galaxy, and it works very well...." Read more
"...Weak story. I can tell Nintendo tried to get a little more emotion in the story. Didn't work for me. Too corny and just boring...." Read more
Customers have mixed opinions about the controls of the video game. Some find them great, intricate, snappy, and easy to handle, while others say they can get a little tricky and inconsistent. They also mention that the swimming controls in the game are awful.
"...What's nice is that you can choose to try difficult levels or just skip them. You don't have to get all the stars in the game to beat it...." Read more
"...Control is very similar to 64, and you get most of the same moves with an added spin attack and such. Wall jumps are easier in Galaxy thankfully...." Read more
"...The sound effects, controls, music, and graphics are all extraordinary and a tribute to the people that worked on this game. No detail was left out...." Read more
"...Despite the inconsistency of the controls, it’s still a fun game to play. Recommended for Wii enthusiasts." Read more
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Story: While the story of Mario having to save the princess is not original by any means, in this game, Bowser has taken her to the stars and you must take back enough Power Stars (lumas) from the enemy in order to power your ship. That is the only way you can travel to where Bowser has taken princess Peach. You are guided by Rosalina and she tells you a story throughout the game on stars called lumas by reading a storybook.
Gameplay: This plays out a lot like Super Mario 64. You explore different galaxies and each one has muliple planets. On each planet, you can obtain several stars. You select which star you are going for and the level is setup for you for that star. There are hidden stars and special stars you get from a comet being in orbit around the planet. The comets make you play the level with a handicap such as having to race mirror Mario, only 1 hit, fast foes, time limit, etc. Gravity plays a big part of this game. In some platforms you can move to any side including the bottom. Mario will be upside down and controls can get a little tricky like this. During the game, you will encounter planets that let you race on a manti-ray, explore underwater, and other themed planets such as fire, ice, water, etc. Some special items you can get during the game include items that morph mario into a bee, a ghost, turn him to fire mario, ice mario, and even flying mario. You collect star bits during the game that help you open up new areas by feeding them to the lumas that will transform into special items or planets.
Conclusion: This game will keep you hooked. All of the levels (galaxies) are a blast. What's nice is that you can choose to try difficult levels or just skip them. You don't have to get all the stars in the game to beat it. If you want a challenge, the game does offer that and it is a blast to try and get ever star in the game. If you stick around past the ending, you get the purple comet that lets you explore every galaxy again trying to get the 100 purple coins for another star. I would recommend this game to anyone whatever age they can figure out how to use a wii controller with the nunchuk.
Graphics: Whoever said the Wii wasn't capable of good graphics is now trying to extract their foot from their mouth. Mario Galaxy is a work of art. That's right, a work of art. The graphics aren't realistic like the graphics from Crysis, and I'm glad they aren't. The first thing you'll notice are the vibrant colors. Mario 64 looks dull and flat compared to Galaxy. Mario has never looked better. The level of detail paid to both the level and characters is really much appreciated. Beautiful, beautiful, beautiful.
Level Design: I was blown away by the level design in Galaxy. There is so much variety in Galaxy, it's really quite amazing. The worlds/galaxies/space rocks all look amazing. They all have their own unique feel, and all of them were carefully designed. The different environments range from lava filled worlds, beach and water worlds, graveyard/spooky worlds, breezy grassfields, space environments and many more. There were all a joy to play through.
Control: Control has always been one of Mario's strong points, but also a source of frustration. Control is very similar to 64, and you get most of the same moves with an added spin attack and such. Wall jumps are easier in Galaxy thankfully. My only source of criticism for Galaxy is the orientation. When you're up on one of those space rocks, the orientation can be a little annoying. As you move around the rock, you don't maintain the same camera orientation, and as such you have to reverse your normal controls. Who is to say which way is really up when you're in space? The orientation should have stayed the same while you're circumnavigating the rock, but nothing is perfect. One of the levels involved you making your way to the top of a collapsing structure, but you had to do the whole thing while upside down. It was a bit frustrating, but I got through it eventually. By the way, flying in mario has never been more easy. It's a shame that there are only a few times when you need to fly, because it really is a joy to fly around unlike in 64. Camera angle was better than 64, but there were still times where I just couldn't get the view I needed. Not too much of a problem though.
Gameplay: Don't worry about gameplay, the game is a lot of fun to play. On the whole, I thought it was easier than 64. I collected stars more quickly while dying much less. Also, if you die in the middle of a level, you usually get to return to a checkpoint in that level. The enemies are typical of Mario games, and the boss fights were actually easier. The boss finale was much easier than 64. 64 was a real challenge, but I beat the final boss fight in Galaxy without dying once. The easier difficulty level isn't a bad thing, and there are still stars that can be very challenging. I really didn't like the comet levels. There are a couple different comets that enter into orbit around the different worlds and change the gameplay in some way. I wasn't a big fan of these, and some of them were truly difficult to complete.
Sound: How many times do you find yourself stopping in the middle of a game to listen to the soundtrack? Probably not very often, but you will with Galaxy. It revamps a lot of old mario favorites, but a few themes were an absolute pleasure to listen to. Some were so lyrical and musical that they wouldn't sound out of place in a symphony music hall. My favorite was from that breezy level where you fly around attached to the flowers catching wind drafts. It was really beautiful. Sound is a big plus for this Game.
Overall, this is a must have for all wii owners, and a great reason for non wii owners to get a wii and play this game (if you can find one). If it weren't for the few camera and control quirks, this would be a perfect game. As it is, it is a really awesome game, and one you must play.
I'm not an expert gamer, and as I've been playing through Galaxy it's been an easy and relaxing experience. Each world takes about ten to twenty minutes, so it's not a big time investment to start a new world. The low-key nature of this game means that you can play it off and on and not feel like you absolutely have to finish it; I've been playing for a month or so, once every few days, and I'm maybe 3/4 of the way through the game. I haven't finished it yet, though, so I may have further to go than I think!
The style of this game actually reminds me of Donkey Kong Country: it's relatively easy to complete each level, but if you want to find the secrets it gets much much harder. Overall, this is a well-rounded game that isn't too addictive nor too boring. If you have a Wii, get this game!
Top reviews from other countries
Reviewed in Mexico on August 19, 2023
Galaxy steps up as a true contender to Mario 64's throne and whilst it cannot hope to replicate the magic, awe and genre defining magnificence of the Nintendo 64 classic it still throws in a superb performance that finally gives gamers a worthy successor to the original.
Taking the 3D platformer into space opens up many new angles of approach for Nintendo to work their magic on. Most levels contain smaller planets that are travelled between using launch stars, allowing new approaches to puzzle design and exploration. Walking off the edge of a platform for the first time only to find yourself walk around to the underside is an unfamiliar treat, especially when death would be the usual expected outcome. Control in these moments can sometimes be an issue as perspective and directions change. It takes a while to get used to and isn't always intuitive but thankfully this is a small gripe that only rarely prevents a hit to the play experience. Restraint has been shown in the use of motion control. Jumping and movements are still thankfully kept on buttons and the analogue stick with the remote used sparingly for attacks and to shoot gems, that can be collect in the levels, at enemies. Too many games are released where motion control is either an after thought or and over-used gimmick. Nintendo are still the lead runners in showing the best application for the device.
The difficulty for the most part is fairly low but consistent. Whether a case of pandering to the casual crowd or not, I'm not sure, but anyone with experience of the genre should not have any trouble progressing. Saying that, there are some brilliant levels that require maddeningly tight reflexes and precision jumps that show in some areas, the hardcore need only apply. These levels are really where the game's old school platform roots shine and are immensely satisfying (and relieving) to complete. There is an option for a second player to join in using the remote pointer to help the other player out. This makes it a good family game for parents to play with young children as the interaction of the second player is useful but does not get in the way of the main player's actions.
It is a shame that Nintendo don't focus more on their core franchises (or create some new ones) as Galaxy shows just how good Nintendo are at creating magical experiences with superb level design. The game constantly feels fresh and the challenges varied with very little repetition in between. Hunting out all 120 stars is as entertaining as it was in Mario 64 whilst avoiding the choreish nature of blue coin hunting seen in Mario Sunshine.
The game appeals to all ages and abilities, satisfying the experienced and the inexperienced alike. More importantly with so many games coming out with 15-18 certifcates it's great to finally have a game out that kids can play that isn't some insipid Disney inspired cash in dross. There are plenty of moments of genius and with extra suits and a few side-levels that change up the whole experience there is constant motivation to keep playing and see what's around the next corner. It is safe to say it's the best game on the Wii but also one of the best games of this generation, totally essential.